Insomniac Games’ follow up to 2018’s ‘Spider-Man’ is built on the idea that Black and brown lives matter.
Insomniac already proved to know a great deal about power and responsibility when Marvel’s Spider-Man hit the PlayStation 4 in 2018, allowing players to do whatever a spider can as well as delivering one of the best interpretations of the character in any medium. Now, two years later, the developer is back with its follow-up. Only this time Peter Parker doesn’t get the spotlight. Instead, players are put in control of 17-year-old Miles Morales, who’s just getting the hang of his new abilities, struggling to manage his personal and superhero lives, and building up his own roster of rogues. So does Marvel’s Spider-Man: Miles Morales swing to the same heights as its predecessor?
For those who played Spider-Man, and the Spider-Man: The City that Never Sleeps collection of downloadable content, jumping back into this world comes with ease. There’s snow on the rooftops and it’s the holiday season, but the thriving and detailed map of New York remains the same. And if you spent as much time swinging around as Spidey in the previous game as I did, then you’ll quickly realize that finding your way across the city is second nature at this point. This ease in navigating allows for more time to pull off swinging tricks with Miles. While the mechanics remain the same, Miles’ form is noticeably different from Peter’s. Right out of the gate, it’s clear that Miles’ weight handles differently than Peter’s. He’s smaller and lighter, which affects not only his movements, but also his combat tactics. There’s an incredible amount of detail — some subtle, some instantly recognizable — that help make Miles feel like his own Spider-Man, rather than just Peter Parker in an alt-costume.